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Issue with the Bone Tool moving pivot points. Flash CS6

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Hello all,

     So I'm having an issue with the Bone Tool in flash. My issue is that when I create me rig everything looks good and I have made my character very precise to where when I rotate the arm along a pivot point it has to move directly along that one point or the whole thing looks out of place. Can the bone tool just not be precise? If so are there any plugins that are more precise?

 

Here is a picture of what I'm dealing with:

http://i.imgur.com/M4CRTZq.png

 

http://i.imgur.com/Afi4C34.png


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