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Timing in OOP programming

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Hi,

 

I need to get the order in which stuff happens in my first game right. Here is what I want to do.

 

  1. Player clicks play button, button goes away and timer starts. //This is all working fine
  2. Next I want a text box to animate for 60frames. //This works fine
  3. ONLY then I want my next movie clips to start playing

 

How do I make step 3 wait for that 60 frames? I have no idea of how to code this.

 

Please help

Charine


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