Hi,
I've made an animation in the HTML5-canvas. It works perfectly. See: http://www.studio-ief.be/extra/potlood_HTML.html.
I 've put the javascript in frame 1:
this.stop();
this.knop.addEventListener("mouseover", fl_ClickToGoToAndPlayFromFrame.bind(this));
function fl_ClickToGoToAndPlayFromFrame()
{
this.gotoAndPlay(2);
}
This is not what I want but I couldn't get it better. Now it starts playing on hover on. But when I hover off it continues playing. And on hovering on again it goes back to the beginning of the animation. I don't want all of that.
Can someone help me to modify the javascript-code? I want to play animation on hover on and pause it on hover off; when the animation restarts on hover on it has to go on from the point were it stopped. "knop" is the name of the instance.
Thx!