Bonjour mes amis
Scenario:
I'm doing a hand-drawn (Wacom), black and white, traditional style animation. Nothing fancy at all is being used. No symbols. No tweening. Just black brush strokes on a plain white stage. Lots of keyframes (500+ drawings), across multiple layers.
Problem:
In earlier version of Flash (CS3 and CS4) this type of scene would save pretty quickly. .
In Flash CC, this type of scene seems to take much, much longer to save. Approaching a minute sometimes. I assume this is because many more variables are being saved, to account for the increased feature set of CC over SC3 and CS4
Question:
Can I force Flash CC to strip out the redundant data that I'm not using and in effect have a streamlined 'Lite' save?
Merci beaucoup for any help or suggestions.
NOTE - this applies to saving locally. not across a network or into the cloud.
Message was edited by: Salt & Vinegar to clarify saving locally